Setup
If you want to use event handler with GCommands, just add eventDir
to GCommandsClient
const { GCommandsClient } = require("gcommands");
const { join } = require("path");
const client = new GCommandsClient({
...options,
loader: {
eventDir: join(__dirname, "events")
}
})
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But if you only use the event handler, not GCommands, you have to import GEvents
const { GEvents } = require("@gcommands/events");
const { Client } = require("discord.js");
const { join } = require("path");
const client = new Client();
client.on("ready", () => {
new GEvents(yourDiscordClient, {
eventDir: join(__dirname, "events")
})
})
client.login("token")
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Then you just create a file in the events
folder or you can also create a category.
const { Event } = require("gcommands")
module.exports = class Ping extends Event {
constructor(client) {
super(client, {
name: "message",
once: false,
ws: false
})
}
async run(client, message) {
console.log(`${message.author.tag} -> ${message.content}`)
}
};
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Both:
GCommands-bot/
├── node_modules/
├── events/
├── category/
├── file.js
├── file.js
├── index.js
├── package-lock.json
└── package.json
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Categories:
GCommands-bot/
├── node_modules/
├── events/
├── category/
├── file.js
├── index.js
├── package-lock.json
└── package.json
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Without:
GCommands-bot/
├── node_modules/
├── events/
├── file.js
├── index.js
├── package-lock.json
└── package.json
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